Guides

HOUSE 13 Guides

Every how-to for the knock, the window, the dark, and the closet.

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Walkthrough Guides

This is the map of HOUSE 13 tutorials. Each linked page is a single job. Do not try to memorize the whole wiki during a knock. Open getting started before your first Easy run, then keep this hub for the night you die to something you cannot name.

HOUSE 13 is Dread Forge’s Roblox prequel to Terminal 13. You hold a house while Impostors knock. The HUD at the door is Let In and Close Door. Everything else is house hygiene: windows for The Reacher, light for The Hitcher, closets for The Nester. Modes last six, twelve, or eighteen nights. That is the whole pitch. The guides below unpack each verb.

Start here

  • Getting started — spawn, broadcast, first Easy loop, and a full walkthrough video.
  • How to play — Let In versus Close Door, visitor flow, and what the door panel is not.
  • Controls — interact, light, movement, and why headphones are in the description.

How to decide

How to beat named threats

How this hub is organized

Search traffic for HOUSE 13 will look like “how to get,” “how to play,” “how to find,” “how to protect,” “how to complete,” and “how to beat.” Those intents map cleanly:

  • How to play / get started → beginner + how to play + controls.
  • How to find / identify → Impostors page.
  • How to protect the house → survive the night + checklist in tools.
  • How to complete Easy / Medium / Hard → modes.
  • How to beat a named thing → Reacher / Hitcher / Nester.

Each guide page holds at most one YouTube embed, mid-article. Videos are real HOUSE 13 recordings, not Terminal 13 lookalikes. If two videos teach the same door loop, we keep one.

Play it with people

Servers go to 32. Randoms will Let In for a joke. If you want a serious twelve-night, read co-op and assign callouts before night one. The players hub covers group join and survivor roles. Codes and scripts are not guides: they live under codes and scripts.

After a wipe

Write the cause in one word: door, window, dark, closet. Then open only that guide. Opening all eight during a Medium run is how you miss the next knock. The threat ranking is the poster. These guides are the drills.

When Dread Forge patches tells or adds a threat, the updates hub will point back here. Until then, Easy’s six nights are the best teacher in the file. Clear them until the loop is muscle memory, then climb.

FAQ

Frequently Asked Questions

Quick answers to the most common HOUSE 13 questions.

Which HOUSE 13 guide should I read first?
Where is the Impostor guide?

How to identify Impostors is the door-decision page.

Do these guides cover Hard?

Yes, but Hard is eighteen nights of the same loop. Rank it on modes.

Is there a video on this hub?

Videos sit mid-article on individual guides so each page stays at one embed.